I couldn’t listen to this new Lapti track without thinking about some of the simulation videos I’ve been watching on youtube (for whatever reason):
This dude wrote a 3D Navier-Stokes fluid solver (Navier-Stokes equations describe the motion of fluids as a function of kinematic viscosity, velocity of the fluid parcel, pressure, and fluid density) that runs entirely on the GPU:
Deforming meshes that split and merge:
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